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96 Art Reviews

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as always, looks pretty damn awesome!

I must say, good job, it looks pretty damn good!
(inb4 fp)

jouste responds:

hey sweet!

thanks for avidly checking out the portal. i know that everybody there really appreciates getting checked out even when they don't make the front page.

thanks for the high score pal!

*highfives*

well

His left hand sort of blends into his body.
Add some shading in there though and it'll be alright!

That's not real paint

I've used acrylics, and I tell you, they don't behave like that, with all pointy edges.
Thus I call trace :P

Gaz-Metal responds:

It is acrylics. If you knew acrylics you would know that they are very versatile paints. You can do whatever you want with them. You can leave them with rough pointy edges or you can use them like water colours. And I am very pissed off that some of my paintings have been pulled from the portal because some jealous idiot like you, and it probably was you, has flagged me for no reason at all. I call jealous moron.

I like this!

I like this very much, but there's a few things keeping me from giving it a full 10/10

First, and the simplest thing is the shade. From the looks of it, the light comes from somewhere up, back and to the right. Even so, the monsters right legs have highlights on them all the way down when the crab body should have cast a shadow on them.
Also the legs are a bit complicated and looks a bit messy as it is, and it takes me a few seconds to see what is the leg, what is the background, and what is the other leg. But, this might change automatically when/if it's animated on a background that hasn't this much of a similar color compared to the legs.

Now here comes the hard part: I noticed the canon on the crab's body, and at first, I thought it was supposed to be pointing straight upwards. Well, it took me a moment to realize that it was in fact pointing slightly forward as a canon.
now, I don't know how to fix that, except for changing the basic design, using two canons instead of one. That way, it would look natural if they were slightly rotated, meaning it would be easier to understand that it was pointing forwards.

Hope that helped, have a nice day!

MarioArt responds:

Thank you very much for the elaborate review!
You are right about the shading, I forgot to take the crab's body into account.
The legs do need some cleaning up, I notice that too now. As for the cannon you were refering to, it is infact a steampipe sticking out of it's back and it is indeed supposed to be pointing straight upwards.
Now it's back to the drawing board for me.

Kind regards,
MarioArt

sweet!

This is great!
There's only a few things I'd say could be improved.

I see you've used a technique called hue shifting on the left woman, which is a good thing, it'd be more natural if you used it on both of them, even if that means using a couple more colors.

Also the lines seems to be a bit inconsistant (like thick some places and narrow elsewhere), I'd suggest cleaning them up before coloring.

last but certainly not least, a background would suit well. it doesn't have to be anything special, maybe even just a circle behind the characters, but it can really touch up the overall drawing!

Hope that helped, have a nice day!

EdpR responds:

awesome, thanks for the comment really useful.
Yes I used hue shifting on both, but I guess it's less noticiable on the right girl, gonna fix that, and maybe do something nice with the bg.
btw, I made lineart messy on purpose

Oooh, nice!

I really don't know what to say here. About everything is decent drawn, and there's so much going on there I could look at it for some while.

What would have been pretty damn awesome though, is if it was all a giant chain reaction of some sort, where everything reacted with the surroundings!
(And I don't really believe that part about being pot-heads, lol)

Have a nice day!

HongKongBong responds:

Thank you man, I really love feedback.
We didn't think of a chain reaction (awesome idea btw).

Have a nice day yourself.

well

I'm gonna be a bit bold and tell you that I think it looks unfinished ...
I don't really know what the orange things are, and why he only has one eye that glows ...

Sweet!

This looks pretty good.
What I'd like for you to do though, is to practice shading and texturing.
Some of the shades here are in the wrong place, and I think it's overall too bland, (aka needs more contrast)

as for the wood texture, I think it's too blurred, needs more crispyness.
Try coloring, texturing and shading some of the lineart in this thread: http://www.newgrounds.com/bbs/topic/1141484

Hope that helped, have a nice day!

you did that wrong!

Balls usually have hair!
TRY AGAIN!

lol

tehslaphappy responds:

He shaved.

Hair

First thing that strikes me is the hair .. It's totally unbalanced and does not look natural at all (I'm referring to the big bump on his right side)

The second thing is the background ... I find it very confusing and bland. It looks like speed lines, as if he was going really fast downwards and right, but judging by his pose and relaxed face, that is not the case, instead you could try adding a more calm background, like a sky with some clouds and some mountains ...

Anatomy wise, I think it's okay, but perhaps the shoulder are a bit too wide?

You should really work on shading, judging by his hair, the light is coming from somewhere up, but yet there are shades on his shoulders and on the wrong side of the folds? the shades on his face could also need abit more contrast, try coloring something in the art collaboration thread over here: http://www.newgrounds.com/bbs/topic/1141484

Hope that helped, have a nice day!

Oh-Sama responds:

I LALALALALALALALALA LIKE YOU!
AS I HAVE SAID BEFORE YOU'RE POWERFUL AT CRITICIZING OTHER'S WORK. YOU KNOW, I MAY TRY MAKING A TUTORIAL FROM YOUR REVIEWS (:P)
COME TO MY NG PAGE TO CHECK MY OTHER SUBMISSIONS && DON'T FORGET TO DO YOUR JOB. IT'S A CALL OF DUTY (;D)

My curiosity is currently fixed on …
Rust in the browser, climbing, neural networks

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